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Here, the game has been adapted to mobile platforms and is very similar to other management games that are such a success on smartphones and tablets. The classic business management game adapted to smartphones #Rollercoaster tycoon classic free download android apk#It was initially launched on PC and Xbox but we can now play a version in APK format for Android and also iPhone, thanks to RollerCoaster Tycoon Touch. #Rollercoaster tycoon classic free download android series#Assuming the modeler knows what he/she is doing and doesn't make crappy models ofcourse :P.In 1999 and based on the successful Transport Tycoon series published a few years earlier, the business strategy and simulation game RollerCoaster Tycoon was released. Although someone could probably write a plug-in to do this though.įor consistency someone could make a template (an empty Blender file with everything set up correctly). ![]() So unless your model's length can be multiplied to fit the Curve exactly will two pieces never connect properly. The problem is that AFAIK there is no way to make objects fit a Curve exactly. All Track pieces of the same type (ex: all sharp turns) can follow the same pre-made curve to save time and make sure you don't get weird turns that don't look like they should. Doing this makes it only required for a small straight piece of the track to be moddeled which then can be extended using the Array modifier and will follow the made Curve automatically (See attachments). Only advantage I could think of is rendering everything at a higher resolution for high DPI displays.Īnyway, here are some solutions I came up with:įor tracks an easy solution could be using Bezier Curves and the Curve modifer in Blender. If money to buy RCT2 is really the barrier they can just use the demo (unless this is changed now). I don't really see why there is a need for replacing the assets. I might look into getting something like that set up, if I have time and if anyone is actually interested. Then as soon as you've made a model, you could see it in game. #Rollercoaster tycoon classic free download android full#It would be nice to have a repo full of models, and then a shell script you can run to generate g1.dat. We should agree on a single toolchain for rendering, and work to make it as straightforward to set up as possible. We should put together a list of what needs replacing (I'd start with the sprites in g1.dat, because that's the bare minimum to run the game), and what models are needed to do that. ![]() I think, if we want to do this, we should first find out who is interested, and then create a single repository for the effort. However, I can see track sections especially being very tedious to do without automation (perhaps it would be better implemented as a Blender plugin, but I have no experience with that). The problem with my approach is that the quality of the output is not up to par, and if I can't improve it I'll likely have to give up with any attempt to replace the base sprites, or perhaps delegate the rendering to a more sophisticated renderer (but it would need to be something command-driven - maybe POV-Ray?).Īnother issue is consistency - we'll probably need more than one person to work on it, and we want those sprites to have a consistent look, so having everyone using a different toolchain isn't desirable from that perspective either. ![]() #Rollercoaster tycoon classic free download android code#I'm not sure how it handles x/y offsets - those are difficult because standard image formats don't support them, which is one reason why I wrote my own rendering code (and the other is remap colors, something most rendering tools don't support). It does provide a toolchain you can use to render sprites though. That's not my repository, it was set up by someone else. There is this repository with files for blender that have the correct view and projection matrices (you made those too, right?) ![]()
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